White Knights Armor
ArmorID 15407WhiteknightArmor
- Slots1
- EquipArmor
- DEF40
- Armor Lv1
- Level100+
- Weight40
- RefineYes
- NPC sellNo
ClassesEvery class
Armor worn by the White Knights, imbued with great power.
Made from high-quality materials, it is lighter than it looks.
Decreases Damage taken from Players by 1%.
Decreases After Skill Delay by 5%.
For each Refine Level:
Decreases After Skill Delay by additional 2%.
Refine Level +10:
Enables unlimited effect of Endure.
If the White Knights Armor's Grade is C or higher:
For each Refine Level:
DEF +30, MDEF +3
Refine Level +10:
Prevents Freeze status.
- Takes 1% less damage from Human (player) and Doram (player) race enemies
- After-skill delay -5% to -25% (by refine: -5% at +0, -15% at +5, -19% at +7, -23% at +9, -25% at +10)
- At refine +12 or higher:
- You are not stopped when you take damage (permanent Endure)
Show script
.@r = getrefine(); bonus2 bSubRace,RC_Player_Human,1; bonus2 bSubRace,RC_Player_Doram,1; bonus bDelayrate,-5-(min(10,.@r)*2); if (.@r>=12) bonus bNoWalkDelay;
With aegis 490597:
- DEF +30
- With your armor at +9 or higher:
- Variable cast time -20%
- With your armor at +11 or higher:
- Freeze resistance +100%