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Fafnir Scale

Fafnir Scale

ArmorID 15405Fafnir_Scale_J
  • EquipArmor
  • DEF120
  • Armor Lv1
  • Level100+
  • Weight150
  • RefineYes
  • NPC sell10 z

ClassesEvery class

In-game description

Armor made of Fafnir scales defeated by the hero Sigurds.

As the name implies, I feel the strength of being embraced.


MaxHP +10%

MaxSP +10%

MDEF +15


Indestructible in battle


Increases Dragon's Breath and Dragon's Water Breath by 50%.


For each Level of Dragon's Breath:

Increases long-ranged damage on the targets by 2%.


For each Level of Dragon's Breath - Water :

Decreases After Skill Delay by 2%.


Refine Level +5:

Additional MaxHP +20%

Additional MaxSP +20%

Decreases After Skill Delay by additional 5%.


Refine Level +7:

Additional MaxHP +20%.

Additional MaxSP +20%.

Decreases After Skill Delay by additional 5%.

What it does

  • MDEF +15
  • Your armor cannot break
  • MaxHP +10%
  • MaxSP +10%
  • Dragon Breath damage +50%
  • Dragon Breath - Water damage +50%
  • For every level of Dragon Breath - Water:
    • After-skill delay -2%
  • For every level of Dragon Breath:
    • +2% ranged physical damage
  • At refine +5 or higher:
    • MaxHP +20%
    • MaxSP +20%
    • After-skill delay -5%
  • At refine +7 or higher:
    • MaxHP +20%
    • MaxSP +20%
    • After-skill delay -5%
Show script
.@r = getrefine();
bonus bMdef,15;
bonus bUnbreakableArmor;
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus2 bSkillAtk,"RK_DRAGONBREATH",50;
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50;
bonus bDelayrate,-2*getskilllv("RK_DRAGONBREATH_WATER");
bonus bLongAtkRate,2*getskilllv("RK_DRAGONBREATH");
if (.@r>=5) {
   bonus bMaxHPrate,20;
   bonus bMaxSPrate,20;
   bonus bDelayrate,-5;
}
if (.@r>=7) {
   bonus bMaxHPrate,20;
   bonus bMaxSPrate,20;
   bonus bDelayrate,-5;
}