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Dress of Great Nature

Dress of Great Nature

ArmorID 15352Nature_Dress
  • EquipArmor
  • DEF120
  • Armor Lv1
  • Level90+
  • Weight40
  • RefineYes
  • NPC sell5 z

ClassesEvery class

In-game description

You can feel the great power of nature by wearing this.


Prevents knock-back effect.


Refine Level +5:

Increases Damage against monsters of Brute and Demi-Human race by 10%.

Increases Damage against monsters of Doram by 10%.

Increases Physical Damage against enemies of Wind and Earth element by 10%.


Refine Level +7:

Increases Damage against monsters of Brute and Demi-Human race by 15%.

Increases Damage against monsters of Doram by 15%.

Increases Physical Damage against enemies of Wind and Earth element by 15%.


Refine Level +9:

Increases Damage against monsters of Brute and Demi-Human race by 15%.

Increases Damage against monsters of Doram by 15%.

Increases Physical Damage against enemies of Wind and Earth element by 15%.


Indestructible in battle


Element: Earth

What it does

  • You cannot be knocked back
  • Your armor cannot break
  • Your armor becomes Earth element
  • At refine +9 or higher:
    • +40% physical damage against Earth element enemies+40% physical damage against Earth element enemies+40% physical damage against Earth element enemies+40% physical damage against Earth element enemies+40% physical damage against Earth element enemies+40% physical damage against Earth element enemies+40% physical damage against Earth element enemies+40% physical damage against Earth element enemies+40% physical damage against Earth element enemies+40% physical and magic damage against Earth element enemies+40% physical damage against Earth and Wind element enemies+40% physical damage against Earth element enemies
    • +40% physical damage against Demi-Human race enemies+40% physical damage against Demi-Human and Human (player) race enemies+40% physical damage against Demi-Human and Demi-Human race enemies+40% physical damage against Demi-Human race enemies+40% physical and magic damage against Demi-Human race enemies+40% physical damage against Demi-Human and Doram (player) race enemies+40% physical damage against Demi-Human and Brute race enemies+40% physical damage against Demi-Human race enemies
    • +40% magic damage against Human (player) race enemies+40% physical damage against Demi-Human and Human (player) race enemies+40% physical damage against Demi-Human and Demi-Human race enemies+40% physical damage against Demi-Human race enemies+40% physical and magic damage against Demi-Human race enemies+40% physical damage against Demi-Human and Doram (player) race enemies+40% physical damage against Demi-Human and Brute race enemies+40% physical damage against Demi-Human race enemies
  • At refine +7 to +8:
    • +25% physical damage against Earth element enemies+25% physical damage against Earth element enemies+25% physical damage against Earth element enemies+25% physical damage against Earth element enemies+25% physical damage against Earth element enemies+25% physical damage against Earth element enemies+25% physical damage against Earth element enemies+25% physical damage against Earth element enemies+25% physical damage against Earth element enemies+25% physical and magic damage against Earth element enemies+25% physical damage against Earth and Wind element enemies+25% physical damage against Earth element enemies
    • +25% physical damage against Demi-Human race enemies+25% physical damage against Demi-Human and Human (player) race enemies+25% physical damage against Demi-Human and Demi-Human race enemies+25% physical damage against Demi-Human race enemies+25% physical and magic damage against Demi-Human race enemies+25% physical damage against Demi-Human and Doram (player) race enemies+25% physical damage against Demi-Human and Brute race enemies+25% physical damage against Demi-Human race enemies
    • +25% magic damage against Human (player) race enemies+25% physical damage against Demi-Human and Human (player) race enemies+25% physical damage against Demi-Human and Demi-Human race enemies+25% physical damage against Demi-Human race enemies+25% physical and magic damage against Demi-Human race enemies+25% physical damage against Demi-Human and Doram (player) race enemies+25% physical damage against Demi-Human and Brute race enemies+25% physical damage against Demi-Human race enemies
  • At refine +5 to +6:
    • +10% physical damage against Earth element enemies+10% physical damage against Earth element enemies+10% physical damage against Earth element enemies+10% physical damage against Earth element enemies+10% physical damage against Earth element enemies+10% physical damage against Earth element enemies+10% physical damage against Earth element enemies+10% physical damage against Earth element enemies+10% physical damage against Earth element enemies+10% physical and magic damage against Earth element enemies+10% physical damage against Earth and Wind element enemies+10% physical damage against Earth element enemies
    • +10% physical damage against Demi-Human race enemies+10% physical damage against Demi-Human and Human (player) race enemies+10% physical damage against Demi-Human and Demi-Human race enemies+10% physical damage against Demi-Human race enemies+10% physical and magic damage against Demi-Human race enemies+10% physical damage against Demi-Human and Doram (player) race enemies+10% physical damage against Demi-Human and Brute race enemies+10% physical damage against Demi-Human race enemies
    • +10% magic damage against Human (player) race enemies+10% physical damage against Demi-Human and Human (player) race enemies+10% physical damage against Demi-Human and Demi-Human race enemies+10% physical damage against Demi-Human race enemies+10% physical and magic damage against Demi-Human race enemies+10% physical damage against Demi-Human and Doram (player) race enemies+10% physical damage against Demi-Human and Brute race enemies+10% physical damage against Demi-Human race enemies
Show script
.@r = getrefine();
bonus bNoKnockback;
bonus bUnbreakableArmor;
bonus bDefEle,Ele_Earth;
if (.@r>8)
   .@a = 40;
else if (.@r>6)
   .@a = 25;
else if (.@r>=5)
   .@a = 10;
bonus2 bAddEle,Ele_Earth,.@a;
bonus2 bAddEle,Ele_Wind,.@a;
bonus2 bMagicAddEle,Ele_Earth,.@a;
bonus2 bMagicAddEle,Ele_Wind,.@a;
bonus2 bAddRace,RC_DemiHuman,.@a;
bonus2 bAddRace,RC_Brute,.@a;
bonus2 bAddRace,RC_Player_Doram,.@a;
bonus2 bMagicAddRace,RC_DemiHuman,.@a;
bonus2 bMagicAddRace,RC_Brute,.@a;
bonus2 bMagicAddRace,RC_Player_Doram,.@a;
bonus2 bAddRace,RC_Player_Human,.@a;
bonus2 bMagicAddRace,RC_Player_Human,.@a;