Sorcery Master Shadow Earring
- EquipShadow earring
- Level200+
- Weight0
- RefineYes
- NPC sellNo
ClassesEvery class
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
MATK +3%, FLEE +10.
For each 3 Refine Levels:
Increases Magical Damage with Fire, Water, Wind, Poison and Neutral element by 2%.
Refine Level +10:
S.MATK +3.
When equipped with Sorcery Master Shadow Pendant:
S.MATK +2.
Total Refine Level of entire set is at least +15:
MaxSP +3%.
Increases Magical Damage against enemies of every element by 5%.
Total Refine Level of entire set is at least +18:
Ignores magical defense of every race, except Players, by 50%.
When equipped with Sorcery Master Shadow Pendant and Master Shadow Weapon:
Increases Magical Damage against enemies of every size by 5%.
S.MATK +2.
Total Refine Level of entire set is at least +27:
Ignores magical resistance of every race, except Players, by 10%.
<NAVI>[Shadow Exclusive Magic Book]<INFO>itemmall,41,63,0,100,0,0</INFO></NAVI> can grant Random Options with 2 Shadow Essences to it.
- For every refine level:
- MaxHP +10
- MATK +3%
- FLEE +10
- For every 3 refine levels:
- +2% Neutral magic damage
- +2% Fire magic damage
- +2% Water magic damage
- +2% Wind magic damage
- +2% Poison magic damage
- At refine +10 or higher:
- S.MATK +3
Show script
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus bMatkRate,3;
bonus bFlee,10;
bonus2 bMagicAtkEle,Ele_Neutral,2*(.@r/3);
bonus2 bMagicAtkEle,Ele_Fire,2*(.@r/3);
bonus2 bMagicAtkEle,Ele_Water,2*(.@r/3);
bonus2 bMagicAtkEle,Ele_Wind,2*(.@r/3);
bonus2 bMagicAtkEle,Ele_Poison,2*(.@r/3);
if (.@r>=10) {
bonus bSMatk,3;
}With Master Shadow Weapon and Sorcery Master Shadow Pendant:
- +5% magic damage against enemies of every size
- S.MATK +2
- With a combined refine of +27 or more on your gear, gear and gear:
- Ignores 10% of the MRES of all enemies
- Ignores 10% of the MRES of Human (player) and Doram (player) race enemies
With Sorcery Master Shadow Pendant:
- S.MATK +2
- With a combined refine of +15 or more on your gear and gear:
- +5% magic damage against enemies of every element
- MaxSP +3%
- With a combined refine of +18 or more on your gear and gear:
- Ignores 50% of the MDEF of all enemies
- Ignores 50% of the MDEF of Human (player) and Doram (player) race enemies